AI Insights · Timothy · January 2024
Top 5 Theme Parks Games on iOS in Egypt: Q4 2023 Performance
Discover the performance trends of the top 5 theme parks games on iOS in Egypt during the fourth quarter of 2023, based on data from Sensor Tower.
In the fourth quarter of 2023, the top 5 theme parks games on iOS in Egypt demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their trends, based on data from Sensor Tower.
aquapark.io from Voodoo saw a fluctuating performance in Q4 2023. Weekly downloads experienced a significant increase, peaking at around 4.1K in the week of November 27. This growth in downloads was mirrored by a rise in weekly active users, which saw a sharp increase to 18.8K in early December before stabilizing around 12.9K by the end of the quarter. Revenue also saw minor fluctuations, with a notable peak of $10 in mid-November.
Theme Park 3D - Fun Aquapark by ALICTUS YAZILIM A.S. showed a steady increase in weekly downloads, reaching approximately 362 by the last week of December. The game’s weekly active users mirrored this trend, increasing from 202 in late September to 387 by the end of the year. However, the game did not generate any revenue during this period.
Disney Magic Kingdoms from Gameloft demonstrated consistent performance. Weekly revenue peaked at $39 in mid-October, with other notable increases in mid-December reaching $28. Weekly downloads remained relatively stable, with slight increases, peaking at 175 in mid-December. Active users showed a gradual increase, peaking at 222 in the same period.
My Aquapark: Idle Water Empire by Highcore Labs LLC, which was released in mid-October, saw a steady rise in weekly downloads, peaking at 546 in mid-December. Active users followed a similar trend, reaching 532 by mid-December. The game recorded a revenue peak of $13 in the last week of December.
Idle Theme Park - Tycoon Game from Digital Things had a relatively stable performance in Q4 2023. Weekly downloads saw a peak of 204 in mid-October, but gradually declined to 36 by the end of December. Active users showed a similar trend, peaking at 505 in early October but dropping to 185 by the end of the quarter. The game did not generate any revenue during this period.
For more insights and detailed data on the performance of these and other apps, visit Sensor Tower.